The AI, especially the enemy AI is pretty intelligent. It can be hard to sneak past anyone. The enemy is smart so you’ll get quite familiar with the button you use to crouch down. You can use a variety of methods to sneak up on an enemy including moving forward in a crouch until you come upon an enemy filled area, then throwing a grenade and letting loose! Be prepared for them to run away though, as they discover the grenade and they aren’t exactly stupid. This can give away your position as quickly as targeting one and killing him on the spot! Either way, these enemies are skilled and not always easy to defeat.
You will experience realistic reactions as you kill and are killed. There was so much gunfire, my Shih Tzu was howling madly the entire time I played the game!
The one downside to these intelligent guys is that it gives little room for the introduction of even smarter, even better enemies. Sure, the baddies in “Far Cry 2″ use better weapons as they go along, but so do you. It’s basically kill or be killed in this first person shooter, with very little progression considering the enemies are already quite smart from the beginning of the game. If there was one thing I would change about this game, this would be that thing.
The ability for online multi-player capabilities is present in the majority of first person shooters these days. “Far Cry 2″ is no different. I preferred the single player game, not just because I enjoy playing these types of games alone, but also because there was a lot more to do in the single player game.
The online multiplayer version of “Far Cry 2″ can support up to as many as 16 players at a time. There are obvious perks to online multi-player gameplay such as use of a leaderboard, earning trophies for PS3, and the ability to change the setup of your controller present. There is also a sharing community area where you’ll be able to download things from other players like their own self-made maps. While this has the potential to be interesting, it also can get quite chaotic. There is the opportunity to take on another player in a Death Match. This can be done singularly or in teams. There is also a mode similar to the popular game, capture the flag. This had to be my favorite option online. Some of the online options can unlock weapons and earn you rewards, so there is some purpose to online multi-player participation.
Finally, I’m not exactly sure how I feel about the PS3 save option. I’ve heard on “Far Cry 2″ for the PC, you can save anywhere. I can see advantages to both. I want to get back to a save point ASAP mid-mode, but it is inconvenient to have half a mission completed and not be able to save when you finish said mission and the objective of your new mission is changed, with no ability to save. By the same token, you wouldn’t be able to go back to the safe house, mid operation, if you were really the mercenary in the game, so the PS3 save system is a bit more realistic.
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Replayability: 




Controls:
Getting the controls down isn’t too tough. When you first arrive, after you try to escape the hotel, you are directed on how to do specific things. For example, you are told which button you use to crouch. You’ll also find out what button you use to jump. From there, you will be prompted to press certain buttons. For example, when you stand in front of a table full of weapons, the triangle button will appear on screen. This means you can pick it up. If you already have four weapons, which you can switch between when using the left side of the controller arrow buttons, you will discard of the weapon you are holding for the specific group the new weapon falls under. You can carry a machete, a special weapon (such as a rocket launcher), a sidearm/accessory, and a primary weapon (i.e. assault rifle).
At the beginning, when you are first sent out on missions, you are given the four weapons you’ll start with and you’ll have to unlock other weapons as you play. On top of your weapons, you can also carry grenades and moltov cocktails. You’ll pick up some of these rather quickly into the game. R1 shoots your weapon (or slashes your machete) and R2 is used for throwing grenade and moltovs. You also have medicine that you pick up. Syrettes are used to instantly heal you and you are also capable of performing operations on yourself, while “out in the field” to heal yourself. This can be pretty gruesome though so try to use your syrettes sparingly.
You can look at your map to find out where you are, and mission locations are in red on said map, while your current location is in green. Your map comes up with the select button. Pressing start brings up an inventory file with a list of your mission objectives, other helpful information and a variety of panels to browse through. When you have selected your map, by pressing L1, you can view through a little periscope thing. While holding L1 down and pressing L2, you can capture images of snipers, enemy weapon supplies and other helpful locations in a camp that are then marked on your map. Pressing L2 mid-game will let you use a syrette and boost your power level up to full force.
Other helpful buttons are the X button, which helps you to jump. Your O button is what is used to crouch. The triangle button allows you to exchange weapons and pick up items. Finally, pressing in the L3 button is used so you can sprint. Once you get down the basic configuration for the controller, nothing is too difficult. The button placement seems natural and is easy to remember.
Ease of Use: 




Visual Quality:
I haven’t played the PC game, but I think “Far Cry 2″ looks quite good on the PS3. I’m biased because I feel the PS3 has the best graphics of any console (with Xbox 360 a close second). Apparently, the PC version is so beautiful it makes the “Far Cry 2″ console version look chumpy. If you’re like me and haven’t seen the PC version, you’ll be satisfied with the PS3 release. The environment is by far the most beautiful aspect of this game.
Yes, there are some noticeable moments of edge enhancement. I expect this from most video games. There are brilliant, realistic colors, a lifelike look and setting to the game, the contrast is sharp, and you get to set the brightness before starting the game. Overall, I think the quality is superb, but that’s just my take. I feel Ubisoft went all out when making “Far Cry 2″. This game is so realistic because it not only acts that way, it looks that way, too!
Visual: 




Audio Quality:
The best part of the “quality control” for “Far Cry 2″ is the sound. This scared the beejeebies out of everyone in my family. The weapon fire is crackling sharp. I think my mother in law thought we were being invaded at one point, especially when Oliver (the Shih Tzu) started howling. The music is pretty decent and it doesn’t override the dialogue. The sound effects don’t override the music or dialogue either. I didn’t have to do much volume toggling if any at all and everything came through sounding loud and clear.
Audio: 




Bottom Line:
Sequel or not “Far Cry 2″ provided some of the most realistic gameplay I’ve experienced on the PS3. While I enjoy first person shooters and immersion style games, what really sold me was the beautiful graphics and open-ended game play capabilities. If you’re into shooters and you aren’t expecting to play the extended version of “Far Cry”, you’re bound to enjoy “Far Cry 2″. While we’re predicting this is going to be one of the hottest game purchases of the holidays, you might want to get your copy now, before Black Friday and the chaos of Christmas shopping arrives.
Overall Rating: 




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Written by Dominick - Visit Website
Dominick is a twentysomething guy, who has been gaming since the days of Atari. Enthralled by his first NES before he even turned 10, he’s long been a gamer and a Nintendo enthusiast. Dominick is in a wheelchair, so he writes from the unique perspective of gaming with limited mobility. He loves playing his PS3, his Xbox 360 and even his Nintendo Wii and DS. His favorite games are action/adventure FP & MP shooter, and racing games. Amongst his favorite game series are Brother in Arms, Fallout, Armored Core, anything Mario and Legend of Zelda. When not gaming, Dominick is a human rights activist, sports enthusiast, political guru, aspiring filmmaker and homeschooling father. You can find him on twitter nearly every day so feel free to add: dominickevans.




















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