E3 2010: Children of Eden Trailer

Posted by Dominick | June 20, 2010  |  No Comment

One of the trailers I did not get a chance to share when E3 actually was happening was for Ubisoft’s Children of Eden. The game was the opening highlight for the Ubisoft Press Conference. Though I do not usually go for the rhythm action style games, but perhaps it is the fact that with just the wave of a hand there is movement on screen that makes me like this game? I am not as impressed with Kinect as I would have liked, partly because the system seems more friendly to casual gaming and ignores the conventions of hardcore gaming and partly because I have physical limitations I worry will go against what Kinect is offering. Still, it is hard not to be entranced with a game like this.

Just watch the trailer to see for yourself.

Here is some interesting information about Children of Eden:

Ubisoft describes Child of Eden as a “multi-sensory shooter” where players embark on a journey through a “kaleidoscopic matrix” set to synchronized music.

The game features out of this world visuals. developed specifically by famed game designer, Tetsuya Mizuguchi.

Your goal is to fight a battle to save Project Lumi. This is a mission that will send players into Eden, to try and reproduce the human personality. Eden is where all human memories are kept. As the project was finishing, a mysterious virus plagues Eden. Players must save Eden from the virus and return it to harmony.

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Dominick is in his late 20s. Having been born in the 80s gave him a unique advantage to experience the development of gaming into the massive industry it has become today. From the days of Atari to the purchase of his very first NES (before his 10th birthday), Dominick has been involved in gaming. Initially, a huge fan of Nintendo, he's delved more into the exciting world of Xbox 360, and everything Microsoft in recent years. His favorite games are Action/Adventure, Shooters (especially WWII or Historical based games) and racing games. Of course, some days he enjoys playing an old fashioned game featuring his original gaming heroes, Mario and Zelda. In a wheelchair since age 16, Dominick has the unique perspective of gaming with limited mobility. When not gaming, he is a human rights activist, a creative mind, and he enjoys spending time with his family.

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